Through constant feedback and discussion, GoldPRO settings for Halo Reach continuously strive to find the best settings possible for the competitive Halo community. V2 Out Now.


    Hangar - TS/KOTH

    Share
    avatar
    bunniesz23

    Posts : 11
    Join date : 2011-10-22
    Age : 26
    Location : Southern Illinois

    Hangar - TS/KOTH

    Post  bunniesz23 on Sun Oct 23, 2011 1:25 am

    Hangar is my best map and in my personal, completely biased, opinion it's one of the best maps in Reach. I think it's worth a shot.



    It won't let me post a link so if a Mod or someone could edit it in that would be great.

    GoldPRO Hangar [T1]

    Hangar was the beginning of of my post-Rendition forging. Started as a Nerve Center/Damnation Hybrid, the map truly started to take shape when I streamlined the design to make it smaller and more straightforward and mixed in a small Construct influence

    Updated to GoldPRO settings. This map is a "test" if anyone is interested. Map includes sniper with a 1 min respawn, Camo/OS (depending on gametype) at 2 mins. Grenade launcher is at 2 mins as well.
    Chef Linguini
    Chef Linguini
    Admin

    Posts : 153
    Join date : 2011-10-18

    Re: Hangar - TS/KOTH

    Post  Chef Linguini on Sun Oct 23, 2011 1:32 am

    You can't post a link? I wonder if all members who arn't admins can't post links. I'll look into the forum settings, thanks for letting us know.

    And yeah, I love the Hangar. I think your opinion is pretty accurate Smile
    avatar
    bunniesz23

    Posts : 11
    Join date : 2011-10-22
    Age : 26
    Location : Southern Illinois

    Re: Hangar - TS/KOTH

    Post  bunniesz23 on Sun Oct 23, 2011 1:33 am

    Chef Linguini wrote:You can't post a link? I wonder if all members who arn't admins can't post links. I'll look into the forum settings, thanks for letting us know.

    And yeah, I love the Hangar. I think your opinion is pretty accurate Smile

    It said I have to be here for 7 days. Thanks.
    avatar
    Masti101

    Posts : 10
    Join date : 2011-10-23

    Re: Hangar - TS/KOTH

    Post  Masti101 on Sun Oct 23, 2011 5:09 am

    I always liked Hangar. I like the Shadowrun feel of it since it reminds me a bit of Nerve Center Razz
    Chef Linguini
    Chef Linguini
    Admin

    Posts : 153
    Join date : 2011-10-18

    Re: Hangar - TS/KOTH

    Post  Chef Linguini on Sun Oct 23, 2011 8:40 am

    I'll go over this map later today and make the necessary changes. Your perspective, seeing as you built the map, would be appreciated. Or you can just work on it yourself. Smile I'll then try to get Yoseph to add it to his file share with a "testing" connotation. Smile
    avatar
    Masti101

    Posts : 10
    Join date : 2011-10-23

    Re: Hangar - TS/KOTH

    Post  Masti101 on Sun Oct 23, 2011 4:02 pm

    Make sure to change the weapon spawns to whatever GP is using at the time.
    Chef Linguini
    Chef Linguini
    Admin

    Posts : 153
    Join date : 2011-10-18

    Re: Hangar - TS/KOTH

    Post  Chef Linguini on Mon Oct 24, 2011 12:31 am

    updated OP to include DL link to a GoldPRO test variant.
    avatar
    Yoseph
    Admin

    Posts : 107
    Join date : 2011-10-18

    Re: Hangar - TS/KOTH

    Post  Yoseph on Fri Oct 28, 2011 4:16 pm

    I've heard a lot of good things and look forward to running games on it.

    Sponsored content

    Re: Hangar - TS/KOTH

    Post  Sponsored content


      Current date/time is Wed Mar 20, 2019 8:09 am