I think it would be good to keep these gametypes in mind for map testing. I've always thought that Stockpile could be used some way or another competitively and i personally loved Territories on Sanctuary on the early MLG settings... any opinions on these game modes?
5 posters
Stockpile/Territories
Chef Linguini- Admin
- Posts : 153
Join date : 2011-10-18
- Post n°2
Re: Stockpile/Territories
I love territories. Although I don't think a zero bloom variant is available. Could be wrong though. A link to it would be awesome. As soon as ZB becomes available for territories or stockpile, they will be tested.
DaRkPaToU- Posts : 10
Join date : 2011-10-22
Location : United Kingdom
- Post n°3
Re: Stockpile/Territories
Chef Linguini wrote:I love territories. Although I don't think a zero bloom variant is available. Could be wrong though. A link to it would be awesome. As soon as ZB becomes available for territories or stockpile, they will be tested.
Haha, forgot about that detail...
Better hope for ZB gametypes then.
Yoseph- Admin
- Posts : 107
Join date : 2011-10-18
- Post n°4
Re: Stockpile/Territories
Once we get Zero Bloom gametypes for these I will adapt them to GoldPRO standards and every subsequent map I forge will support them. I agree, I like Stockpile and territories.
aNesthet1K- Posts : 10
Join date : 2011-10-22
- Post n°5
Re: Stockpile/Territories
Territories is nothing but a stationary 1-hill KOTH when you play with good teams.
Kurtiz- Admin
- Posts : 136
Join date : 2011-10-18
- Post n°6
Re: Stockpile/Territories
Koth is a better version of territories IMO, no need to have both.
Stockpile however...that could work, although I think reintroducing Oddball would be more important as this gametype is needed to make asymmetrical maps work (like 3/4 of the good CEA maps).
Stockpile however...that could work, although I think reintroducing Oddball would be more important as this gametype is needed to make asymmetrical maps work (like 3/4 of the good CEA maps).